![]() ![]() On a GeForce GTX 980 Ti, i7-5960 and 16GB RAM, things were smoother-even at 2560x1440. High and Ultra settings, were, in his words, "a slideshow", both indoors and out. On an AMD R9 Nano, i5-4690K and 16GB RAM, playing at 1920x1080, he noted that Medium was as high as he could get before feeling sick from the fluctuating framerates. The bright side is such issues have tended to be patched out.įinally, associate editor James Davenport tested on two rigs. id Tech has had plenty of streaming problems in the past. Tom also noticed some slow-loading textures. For whatever reason, even reducing all graphics presets to Low didn't increase the speed. Tom reported audio and visual stuttering, and framerates of between 40 and 60 fps. UK web editor Tom Senior experienced much the same on GTX 970, 16GB RAM, Intel Core i5-2500K. Also, with view distance set to Medium, I did notice some pop-in, even at what seemed to me like relatively modest distances. ![]() During the intro, the dialogue was briefly out of sync with the visuals. This was most notable when loading into a scene. ![]() I also experienced audio stuttering on this machine: background music, sound effects and even some character dialogue all briefly cutting out. Combined with the head bob effect (which can be disabled) it started to feel uncomfortable. Even beyond the pure framerate number, though, I experienced refresh rate problems-most notable when moving the mouse in small increments. I wouldn't call it unplayable, but it was distracting. Killing everyone in the level didn't make much difference. Looking in one direction, I'd get 60 fps. Performance kept steady at 60 fps indoors, but could drop to around 40 fps in the streets. Auto-detect recommended mostly Medium settings, with a couple on High. This is below the recommended settings, and it shows. Things were less rosy on my work PC: a GTX 970, i5-3570K and 16GB RAM, playing at 1920x1080. Using those suggested settings, I'm averaging around 80 fps, with dips to 60 fps on city streets. ![]() I'm playing at 2560x1440, and the auto-detect has suggested a mixture of High and Very High options. On my home PC, using a GTX 1070, i5-6600K and 16GB RAM, things work pretty well. Durante talks to game developers and digs into the nitty gritty of what makes PC games well optimized. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |